DEVELOPMENT OF A COMPUTER GAME AIMED AT ASVING THE TRADITIONAL ANTAGONIST
DOI:
https://doi.org/10.24867/15BE27KljajevicKeywords:
Video game development, design, modeling, story, levelsAbstract
The task of the project was to develop a computer game from the very beginning, ie from the conception of the idea until the final realization of the computer game. Unity, Blender and Photoshop were named for the realization of the project. The background story and the story of the game are designed for the needs of the game, which follow the events in the game. The goals of the game are to help death, traditional antagonists, and survive in the rest of the game. The result is a fully realized adventure as an interesting computer game.
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Published
2021-11-08
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Section
Electrotechnical and Computer Engineering