Gaphic Engineering and Design
Vol. 37 No. 09 (2022): Proceedings of Faculty of Technical Sciences
CREATING HYPER-CASUAL GAME FOR ANDROID DEVICES IN UNITY ENGINE
Abstract
The subject of the work is research into the specifics of mobile games of the hyper-casual genre and the possibility of using these games to raise awareness of important topics or for educational purposes. In addition to the features of hyper-casual games, the software tools required for their production were also investigated. As a result of the research, the process of creating a mobile hyper-casual game of an educational character about how to recycle game waste properly is presented - from modeling the necessary elements in the external 3D software tools, creating levels, and inserting characters in the Unity Engine, to customizing the game for Android devices.
References
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