THE DEVELOPMENT PROCESS OF THE COMPUTER GAME „GHOST LAND“

Authors

  • Filip Mladenović Autor

DOI:

https://doi.org/10.24867/20BE50Mladenovic

Keywords:

Computer games, Animation, Games design

Abstract

This paper presents the development process of the computer game „Ghost land“. The key elements of the game are described and some implementation details are explained.

References

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Published

2022-11-08

Issue

Section

Electrotechnical and Computer Engineering