This article describes the development process of the computer game with a fruit protagonist, “Go Bananas”. The project task was to develop a computer game from scratch, from the initial idea to the final realization and trailer. Unity, Blender, Paint.NET and Clipchamp were used for the project implementation. The objectives of the game are to save the protagonist's friends and return their caps. As a result, the initial part of the game was successfully implemented, while the remainder of the game has been conceptualized and prepared for further development.