USE OF COMPUTER VISION METHODS FOR USER INTERFACE CONTROL OF INTERACTIVE SOFTWARE
DOI:
https://doi.org/10.24867/30SA05MilekicKeywords:
Computer vision, Python programming language, MediaPipe, PyAutoGUI, Unreal EngineAbstract
This paper investigates the application of computer vision to control the user interface, specifically the input devices of a computer, and management of a game created in Unreal Engine. Python, MediaPipe, and PyAutoGUI libraries were used. The controls are implemented in real-time through communication between a Python script and the game engine.
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