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Engineering Animation

Vol. 35 No. 02 (2020): Proceedings of the Faculty of Technical Sciences

COLOR BLINDNESS SIMULATION

  • Aleksandra Haška
  • Željen Trpovski
DOI:
https://doi.org/10.24867/06SA02Haska
Submitted
January 30, 2020
Published
2020-01-30

Abstract

The aim of this paper is finding ways of overcoming dyschromatopsia and the possibility of its early detection, as well as simulating its effects for better understanding of how people with color blindness actually see. The paper presents a way to get an adequate simulation of color blindness. The first part goes over human eye anatomy which is responsible for color vision. To implement a simulation of protanopia, deuteranopia and tritanopia it is necessary to perform the transition from RGB to LMS color space. The transition process re­quires understanding of all three types of color blind­ness, only then can we properly affect the appropiate cones.

References

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[2] Građa i funkcija oka, Vaša online enciklopedija, Januar 16, 2014