##navigation.skip.nav## ##navigation.skip.main## ##navigation.skip.footer##

Grafičko inženjerstvo i dizajn

God. 40 Br. 08 (2025): Zbornik radova Fakulteta tehničkih nauka

PRIPREMA 3D MODELA ZA UPOTREBU U UNREAL ENGINE 5 I UNREAL EDITOR FOR FORTNITE SOFTVERSKIM OKRUŽENJIMA

  • Nikolina Vukadinović
  • Bojan Banjanin
DOI:
https://doi.org/10.24867/31EF03Vukadinovic
Predato
August 12, 2025
Objavljeno
2026-01-02

Apstrakt

Tema ovog rada je izrada 3D modela kuhinje u stilu dečijeg animiranog filma na osnovu istraživanja i analize zahteva softverskih okruženja za razvoj video igara. 3D modeli su kreirani u Blenderu, dok su se pripreme i adaptacije tih modela vršile za potrebe Unreal Engine 5 i Unreal Editor for Fortnite softverskih okruženja. 

Reference

  1. [1] T. Zizka, "3D Modeling". Ann Arbor, MI, USA: Cherry Lake Publishing, 2014.
  2. [2] I. V. Kerlow, "The Art of 3D Computer Animation and Effects". Wiley, 2004.
  3. [3] C. Holt, "Modular Environment Design with Blender (Resources)," YouTube, Feb. 18, 2020. [Online]. Dostupno na: https://www.youtube.com/watch?v=SgEbUgA7jVo. [Pristupljeno: 02.09.2024.].
  4. [4] InspirationTuts, "3D modeling Workflow Basics," YouTube, Jun. 27, 2022. [Online]. Dostupno na: https://www.youtube.com/watch?v=kGXBt5JU_XE. [Pristupljeno: 05.09.2024.].
  5. [5] Blender Foundation, "Setting up materials," Blender Manual, https://docs.blender.org/manual/en/latest/render/materials/introduction.html#setting-up-materials. [Pristupljeno: 07.09.2024.].
  6. [6] Blender Foundation, "Importing and Exporting," Blender Documentation, n.d. Dostupno na: https://docs.blender.org/manual/en/latest/files/import_export.html. [Pristupljeno: 07.09.2024.].
  7. [7] NABA, "How to Become a Technical Artist," NABA Career Resources, n.d. Dostupno na: https://www.naba.it/en/careers/how-to-becometechnicalartist#technical_artist_who. [Pristupljeno: 07.09.2024.].
  8. [8] DECODED, "Good Topology: What is it, and Why Does it Matter?" YouTube, Nov. 10, 2023. [Online]. Dostupno na: https://www.youtube.com/watch?v=[INSERT_YOUTUBE_URL_HERE]. [Pristupljeno: 09.09.2024.].
  9. [9] Epic Games, "FBX Import Options Reference in Unreal Engine 5.0," Epic Games Documentation, n.d. Dostupno na: https://dev.epicgames.com/documentation/enus/unreal-engine/fbx-import-options-reference-inunrealengine?application_version=5.0. [Pristupljeno: 09.09.2024.].
  10. [10] Unreal Engine, "Physically Based Materials Overview," YouTube, 2023. Dostupno na: https://www.youtube.com/watch?v=tL_jgLwMf1A. [Pristupljeno: 02.09.2024.].
  11. [11] Epic Games, "Modeling Guidelines in Unreal Editor for Fortnite," Epic Games Documentation, n.d. Dostupno na: https://dev.epicgames.com/documentation/enus/uefn/modeling-guidelines-in-unreal-editor-forfortnite. [Pristupljeno: 09.09.2024.].
  12. [12] Unreal Engine, "Project Optimization in UEFN | Unreal Fest 2023," YouTube, Oct. 31, 2023. [Online]. Dostupno na: https://www.youtube.com/watch?v=k9fAXZ4U4XA. [Pristupljeno: 11.09.2024.].