PUBLISHING OF PHOTOREALISTIC CITY MODELS

Authors

  • Nevena Radović Autor

DOI:

https://doi.org/10.24867/07KG05Radovic

Keywords:

Photorealism, 3D models, urban buildings, Blender, A-frame

Abstract

In this paper are described basics of themes related to publishing of photorealistic city models. Also, there are given guidelines for practical use. Aim is publishing of 3D model using A-frame. Case of study is Faculty of Technical Sciences building.

References

[1] B.Fleming: Advanced 3D photorealism techniques, John Wiley & Sons, New York, NY, USA, 1999
[2] E.Stambouloglou, J.Shan: Building modeling and visualization for urban environment, Purdue University, West Lafayette, IN, USA, 2002
[3] J.Shan, C.K.Toth: Topographic Laser Ranging and Scan-ning - Principles and Processing, Boca Raton, FL, USA: CRC Press, 2008
[4] J.Chronister: Blender Basics - Classroom Tutorial Book, 4th Edition, Central Dauphin High School, Harrisburg, PA, USA, 2011
[5] Klien E., Lutz M., Kuhn W.: Ontology-based discovery of geographic information services - An application in disaster management, In: Computers, Environment and Urban Systems 30(1) pp.102-123.

Published

2020-05-01