GENERATING WALL DAMAGE IN ARCHITECTURAL VISUALIZATION
DOI:
https://doi.org/10.24867/11FA11MarjanovicKeywords:
Architectural visualization, damage, wall, model, renderAbstract
The subject of research in this paper is the generating of wall damage in architectural visualization based on the need to display rustic interiors as realistically as possible which are increasingly encountered in contemporary design. The paper is based on the depiction of damages of the wall such as cracks and fissures, peeling of the paint layer and falling off of the plaster layer. The results show that by applying different methods various sollutions can be acchieved depending on the scene requirements which they are applied to.
References
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[2] https://www.archdaily.com/876883/native-hostel-and-bar-and-kitchen-uox-studio (prostupljeno u septembru 2020.)
[3] https://www.designideas.pics/interior-design-rustic-cafe (pristupljeno u septembru 2020.)
[4] https://www.artstation.com/artwork/W2mabN
[5] https://forums.chaosgroup.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/988483-vray-blend-mtl-with-different-displacement-maps (pristupljeno u avgustu 2020.)
[2] https://www.archdaily.com/876883/native-hostel-and-bar-and-kitchen-uox-studio (prostupljeno u septembru 2020.)
[3] https://www.designideas.pics/interior-design-rustic-cafe (pristupljeno u septembru 2020.)
[4] https://www.artstation.com/artwork/W2mabN
[5] https://forums.chaosgroup.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/988483-vray-blend-mtl-with-different-displacement-maps (pristupljeno u avgustu 2020.)
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Published
2021-01-25
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Section
Architecture