MAPPING FACE TEXTURE GENERATED BY SMARTPHONE ONTO GENERIC FACE 3D MODEL

Authors

  • Милица Лазор Autor

DOI:

https://doi.org/10.24867/12SA02Lazor

Keywords:

Texture, mapping, face, detection, UV maps, 3D

Abstract

A simple and universal solution was presented, which satisfies the needs of users and the level of quality corresponds to the device on which it is displayed, i.e. a smartphone. The basic idea is the ability to quickly create a personalized animated avatar that would be used on social networks, virtual conferences, etc. Ready-made, averaged models are used, with a good topology, as well as a set skeleton. The personalization of the model is done with the help of texture, so it must be convincing enough. The texture was obtained using a camera on a mobile phone. Mapping an image onto a model is done by recognizing facial landmarks using the Dlib library. The key algorithm in this paper is the Thin Plate Spline algorithm.

References

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Published

2021-05-10