Cinemagraph in architecture
DOI:
https://doi.org/10.24867/17FA02KostovKeywords:
cinemagraph, static image, animation, methods, modeling, rendering, post-productionAbstract
As part of the work dealing with cinematograph in architecture, which is a combination of static image and animation, the research is based on existing cinematographs in various spheres, where the creation of cinematographs in 3 different methods was investigated. They differ in: the number of elements that are animated in the scene, the method of animation, the extent of rendering, the number of software used as well as the time spent in modeling, rendering and post-production. After considering how the cinematograph is created, the research was done in the form of 4 surveys. It is necessary to determine whether cinematographers have a long-term place in architecture, ie whether people prefer rendering or cinematography and whether the number of elements that move in the scene as well as the type of movement have an impact on whether people like one or the other.
References
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