Engineering Animation
Vol. 37 No. 12 (2022): Proceedings of Faculty of Technical Sciences
CHALLENGES IN THE CREATION OF PUZZLES AND GAME FLOW OF THE ESCAPE ROOM CLASS
Abstract
The paper presents the theoretical research of escape room video games. The game was created based on Jung's archetypes, in terms of game characters, while the story structure was devised through 12 basic steps. The result is displayed in the Unreal Engine software.
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