Comparative Approach of Static and Interactive Visualization to Test the Functionality of the Space
DOI:
https://doi.org/10.24867/26FA15PericKeywords:
interactive visualization, design, 2D, 3D, space functionality, display mediaAbstract
The research is based on a comparative analysis of classic architectural visualization – rendering and movement through space in the Unreal Engine, with the aim of testing the functionality on the example of a studio apartment.
References
[1] https://hr.wikipedia.org/wiki/Tehni%C4%8Dki_crte %C5%BE (pristupljeno u avgustu 2023)
[2] https://www.paragraf.rs/propisi/pravilnik_o_uslovim a_i_normativima_za_projektovanje_stambenih_zgrada_i_stanova.html?fbclid=IwAR334siCOY85PudBjpTcKFiBreU5N4q9mtHPXaPc4PKHAC41aqzP_DSND90 (pristupljeno u avgustu 2023)
[3] https://shubhmehta.artstation.com/pages/vr-360-rendering (pristupljeno u avgustu 2023)
[2] https://www.paragraf.rs/propisi/pravilnik_o_uslovim a_i_normativima_za_projektovanje_stambenih_zgrada_i_stanova.html?fbclid=IwAR334siCOY85PudBjpTcKFiBreU5N4q9mtHPXaPc4PKHAC41aqzP_DSND90 (pristupljeno u avgustu 2023)
[3] https://shubhmehta.artstation.com/pages/vr-360-rendering (pristupljeno u avgustu 2023)
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Published
2024-04-02
Issue
Section
Architecture