COMPARATIVE ANALYSIS OF BLENDER RENDER ENGINES: THE BALANCE OF SPEED AND PHOTOREALISM

Authors

  • Jelena Šušnjević Autor

DOI:

https://doi.org/10.24867/28SA01Susnjevic

Keywords:

render, algorithm, online, offline

Abstract

This paper compares two render engines within Blender, Eevee, and Cycles, analyzing their weaknesses and strengths in terms of speed, realism and resource utilization. It evaluates different uses for both render engines, providing insights into the trade-offs between real-time rendering, and photorealistic image production. The acquired knowledge was used in the practical part of the work to render a specific outdoor scene.

References

1. Cycles and Eevee: which renderer should we choose? [internet] - dostupno na:
https://irendering.net/cycles-and-eevee-which-renderer-should-we-choose/
2.Eevee essentials: Real Time Rendering in Blender [internet] - dostupno na:
https://cgcookie.com/posts/eevee-essential-features-walkthrough-part-one
5. Rendering with Blender’s Eevee: Settings & Features [internet] - dostupno na:
https://renderpool.net/blog/blender-eevee/
6. How to render faster in Blender [internet] - dostupno na:
https://www.vagon.io/blog/complete-guide-for-reducing-rendering-times-at-Blender/

Published

2024-10-09