INCREASING THE MOTIVATION OF TEAMS IN IT PROJECTS THROUGH THE APPLICATION OF GAMIFICATION
DOI:
https://doi.org/10.24867/29GI07LazicKeywords:
gamification, scrum, retrospectiveAbstract
The increasingly complex and interconnected problems of the modern world require the application and interconnection of a range of knowledge into a common whole. All this requires a mental effort that no one would make without motivation. That's why lack of motivation is a dangerous problem in teamwork. The case study was conducted in the company "ContinentalAG" in Novi Sad, where it was noticed that the level of interest of the developer teams is significantly low, and that the Sprint Retrospective meeting suffers the most in this case. An approach called Gamification is seen as a potential solution to this problem.
References
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[2] Gillis, A. S. (2023, January). Agile project management (APM).
Preuzeto sa Techtarget: https://www.techtarget.com/searchcio/definition/Agile-project-management
[3] Indeed. (2023, November 30). 12 Project Management Challenges and How To Solve Them.
Preuzeto sa: https://www.indeed.com/careeradvice/career-development/challenges-in-project
[4] Medić, L. (2023). Učinkovito vođenje IT projekata kroz primjenu Scruma i retrospektiva: Praktične smjernice, analiza alata i metoda (Doctoral dissertation, University North. University centre Varaždin. Department of Multimedia, Design and Application).
[5] Seiler, S. (2012, January). ScienceDirect: An integrated model of factors influencing project managers' motivation — Findings from a Swiss Survey.
Preuzeto sa: https://www.sciencedirect.com/science/article/abs/pii/S0263786311000354
[6] Iqubal, M. (2022, February 21). LinkedIn: Important Motivational Elements for Project Success
Preuzeto sa: https://www.linkedin.com/pulse/important-motivational-elements-project-success-mudassir
[7] Karajović, Ž. (2005, May). Timski rad u sistemu menadžmenta kvalitetom. In Nacionalna konferencija o kvalitetu, Kragujevac.
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Published
2024-12-24
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Industrial Engineering and Management