THE CONTRIBUTION OF PBR APPROACH TO A BETTER glTF MODEL RENDERING

Authors

  • Miloš Ribar Autor

DOI:

https://doi.org/10.24867/07BE08Ribar

Keywords:

Computer graphics, light equations, shaders, physically based rendering, BRDF, glTF

Abstract

Descriptions of modern computer graphics concepts, their contributions to the industry and the look of the scene that the graphics software renders.

References

[1] Matt Pharr, Wenzel Jakob, Greg Humphreys, Physically Based Rendering: From Theory to Implementation, 2018
[2] Jeremy Romanovski, Let's Get Physical: https://www.jeremyromanowski.com/blog/2015/11/20/lets-get-physical-part-1-of-3
[3] glTF github repozitorijum https://github.com/KhronosGroup/glTF

Published

2020-02-22

Issue

Section

Electrotechnical and Computer Engineering