Architecture
Vol. 35 No. 04 (2020): Proceedings of the Faculty of Technical Sciences
SIMULATION OF METAL AND PLASTIC REFLECTION IN VRAY RENDERING PLUGIN OF 3DS MAX program
Abstract
The aim of this project is to upgrade the limits of architectural visualization with an algorithm which aids in achieving a photorealistic reflection of metal and plastic in Vray rendering plugin of 3ds Max program.
References
[1] G. Warwick, 3D artist and author of Mastering Vray series of tutorials, 2014.
[2] Н. Чалуковић, „Физика за први разред гимназија”, 2006.
[3] S. Tickoo, „Autodesk 3ds Max 2017 For Beginners: A Tutorial Approach”, 2017
[4] M. Pharr,W.Jakob,G. Humphreys, „Physically Based Rendering:From Theory To Implementation”, 2018.