DEVELOPMENT OF AN EDUCATIONAL VIDEO GAME FOR THE VIRTUAL REALITY DEVICE
DOI:
https://doi.org/10.24867/20BE31BlagojevicKeywords:
Virtual reality, VR, Oculus Quest 2, Meta Quest 2, The Arcane Trouble, educational video gameAbstract
Description of the educational video game for virtual reality called "The Arcane Trouble". There are examples of its story, mechanics, visual style, as well as presentation of the first two levels in the game. There is also a short description of the device itself.
References
[1] J. Jerald, Ph. D, “The VR Book Human-Centered Design for Virtual Reality“, 1st ed., Illinois: ACM Books, pp. 9-15, 2016.
[2] https://techcrunch.com/2019/08/22/how-oculus-squeezed-sophisticated-tracking-into-pipsqueak-hardware/ (pristupljeno u avgustu 2022.)
[3] https://venturebeat.com/2019/05/05/how-virtual-reality-positional-tracking-works/2/ (pristupljeno u avgustu 2022.)
[2] https://techcrunch.com/2019/08/22/how-oculus-squeezed-sophisticated-tracking-into-pipsqueak-hardware/ (pristupljeno u avgustu 2022.)
[3] https://venturebeat.com/2019/05/05/how-virtual-reality-positional-tracking-works/2/ (pristupljeno u avgustu 2022.)
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Published
2022-11-06
Issue
Section
Electrotechnical and Computer Engineering