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Electrotechnical and Computer Engineering

Vol. 37 No. 11 (2022): Proceedings of Faculty of Technical Sciences

DEVELOPMENT OF AN EDUCATIONAL VIDEO GAME FOR THE VIRTUAL REALITY DEVICE

  • Marko Blagojević
DOI:
https://doi.org/10.24867/20BE31Blagojevic
Submitted
November 6, 2022
Published
2022-11-06

Abstract

Description of the educational video game for virtual reality called "The Arcane Trouble". There are examples of its story, mechanics, visual style, as well as presentation of the first two levels in the game. There is also a short description of the device itself.

References

[1] J. Jerald, Ph. D, “The VR Book Human-Centered Design for Virtual Reality“, 1st ed., Illinois: ACM Books, pp. 9-15, 2016.
[2] https://techcrunch.com/2019/08/22/how-oculus-squeezed-sophisticated-tracking-into-pipsqueak-hardware/ (pristupljeno u avgustu 2022.)
[3] https://venturebeat.com/2019/05/05/how-virtual-reality-positional-tracking-works/2/ (pristupljeno u avgustu 2022.)